A standing column

The Adaptation Lens

Adaptation is not translation but interpretation. When a story changes format — page to screen, novel to podcast, prose to playable world — it is forced to declare what it cannot live without. Studying that crossing is how we find the irreducible core of narrative itself.

A novel hands you interiority for free; a film must build it from glances and weather. A podcast cannot show you a face, so it learns to make a voice do the work of a whole body. A game refuses to let you watch from a safe distance and dares you to be responsible for the outcome. None of these is the "real" version. Each is a different instrument tuned to the same melody — and the gaps between them are where the most interesting criticism lives.

The three essays below approach that gap from different doors: one reads a single story across formats, one watches editors and directors make the brutal choices adaptation demands, and one argues that interactive narrative has quietly become literature. Read together, they are a single inquiry into what stays constant when everything else is allowed to change.

Three Essays